Ray Tracing Second Life
Comparing the performance of a ray tracer written in LSL rendering a scene in Second Life when running first on the Mono and then the LSL2 virtual machines. When running on Mono the scene is rendered in 1/4 of the time.
Channel: Science & Technology
Uploaded: November 30, 1999 at 12:00 am
Author: JimPurbrick
Length: 04:58
Rating: 4.17
Views: 9721
Tags: 3d graphics life lsl mono ray rendering second secondlife trace virtual virtualworld world
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