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Ray Tracing Second Life

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Comparing the performance of a ray tracer written in LSL rendering a scene in Second Life when running first on the Mono and then the LSL2 virtual machines. When running on Mono the scene is rendered in 1/4 of the time.

Channel: Science & Technology
Uploaded: November 30, 1999 at 12:00 am
Author: JimPurbrick

Length: 04:58
Rating: 4.17
Views: 9721

Tags: 3d  graphics  life  lsl  mono  ray  rendering  second  secondlife  trace  virtual  virtualworld  world  

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