A Sample of my Coding (Shooter Gameplay)
I am a video game programmer, not a video game designer. My main focus was the gameplay, not the graphics or sound (which there is none). The repetitive levels and enemies are a result of a lack of creativity.
This is my most extensive program I've written, exceeding 1500 lines of code.
I made it from scratch using Dev-C++ Bloodshed compiler and the Allegro game library.
Channel: Science & Technology
Uploaded: November 30, 1999 at 12:00 am
Author: 41F
Length: 07:48
Rating: 5.00
Views: 100
Tags: amateur coding computer game gameplay hobbyist programming video
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